Glossary (Plain Language)
Simple, high‑school level explanations for the core VSABrains terms.
Core building blocks
- Column — a small, independent “witness” that walks a grid and writes notes.
- Grid map — a 2D notebook. Each cell stores a tiny summary of recent tokens.
- Cell — one square in the grid. It keeps the top‑K token IDs that visit it.
- Trajectory — the path a column takes over time across the grid.
Tokens and steps
- Token — a stable ID for a piece of information (e.g., “Alice”, “room_A”).
- Step token — a combined token representing the whole event at a step.
- Window — the last N step tokens, used for fast localization.
Movement and indexing
- Displacement — a small, deterministic move computed from recent tokens.
- Location index — a token→location lookup table for fast search.
- Localization — finding candidate locations from a token window.
Memory and replay
- Replay — rebuild state by re‑running events from a checkpoint.
- Checkpoint — a saved snapshot that lets replay start closer to “now”.
- Slow map — coarse summaries for very old history (approximate memory).
Frames and semantics
- Frame — a semantic lens, like “emotion” or “conflict type”.
- CNL — Constrained Natural Language; a small list of allowed frames.
- Frame trend — a simple time series of how a frame changes.
Reasoning and answers
- Consensus — voting across columns to reduce noise and ambiguity.
- Verifier — rules that check for contradictions (e.g., dead actors acting).
- Verdict — the answer label:
supported,conflicting, orunsupported.
Two tiny examples
Example 1 (step token): “Alice enters room_A” becomes tokens for Alice, enters, room_A, then a single step token that represents the whole event.
Example 2 (consensus): If 4 out of 5 columns say Alice is in room_A and 1 column disagrees, the system reports room_A but notes the disagreement.